Building Scalable Distributed Systems: Key Principles
Distributed systems are at the heart of most modern platforms. If you are running microservices, event‑driven pipelines, ML platforms, or globally available SaaS, you are running a distributed system – whether you call it that or not.
This post is a practical tour of the core ideas that repeatedly show up in real systems: consistency trade‑offs, scaling patterns, failure handling, and observability. It is not tied to any single cloud or framework; the goal is to give you a mental model you can apply on your own stack.
The CAP Theorem, Reframed for Engineers
Formally, the CAP theorem says that in the presence of a network partition, a distributed system can offer at most two out of three properties:
- Consistency – every read sees the latest successful write.
- Availability – every request receives a response (success or failure).
- Partition tolerance – the system continues to operate even when the network splits.
In practice, partitions and partial failures are a given, so you are not really choosing “two of three”; you are choosing how a system behaves under stress:
- For some operations, it is better to return an error than to risk stale or divergent state (for example, moving money between accounts).
- For others, it is acceptable – or even desirable – to serve slightly stale data to keep the system responsive (for example, analytics dashboards or recommendation feeds).
Thinking about CAP this way turns an abstract theorem into design questions you can actually answer with product owners and domain experts.
Client Request
↓
Network is healthy? ── yes ──► Normal read/write
│
└─ no (partition)
├─ Prefer consistency → fail fast, surface error
└─ Prefer availability → serve stale / eventually consistent data
The key is to make these choices explicit per operation rather than treating “the database” as a single consistency lever for the whole system.
Horizontal Scaling: Stateless Compute and Partitioned State
Once traffic and data grow, vertical scaling stops being enough. Two related patterns become foundational.
1. Stateless Services
Wherever possible, keep your services stateless:
- Treat compute as disposable. If a pod, VM, or process dies, no business‑critical state should be lost.
- Store state in purpose‑built systems (databases, caches, queues, streams) that handle durability, replication, and recovery.
- Design requests to be idempotent so they can be safely retried by callers, load balancers, or queues.
This makes it trivial to scale services horizontally: you can add or remove instances based on load without coordination protocols.
2. Partitioning (Sharding)
For stateful systems, you eventually need to distribute data and load across nodes:
- Choose a partition key (tenant ID, user ID, account ID, etc.) that keeps related data together.
- Use a deterministic function (often a hash) to map keys to partitions.
- Plan from day one for rebalancing: when you add or remove nodes, you want to move only a fraction of the data.
Conceptually, many production systems end up looking like this:
Clients
↓ (load balancer / gateway)
Stateless API layer
↓
Partitioned state layer
├─ Shard 1 (users 0–10k)
├─ Shard 2 (users 10k–20k)
└─ Shard N (…)
The specifics (SQL vs NoSQL, managed service vs self‑hosted) change by stack, but the pattern of separating stateless compute from partitioned state is remarkably consistent.
Designing for Failure Instead of Hoping It Won’t Happen
In distributed systems, the failure modes you did not anticipate are often the ones that hurt you. A few battle‑tested ideas show up across many stacks.
Circuit Breakers and Backpressure
When one service depends on another, naive retry loops can easily turn a small slowdown into a full outage. Circuit breakers help by:
- Tracking error rates and latency to a dependency.
- Opening the circuit (short‑circuiting calls) once failures cross a threshold, so callers fail fast instead of piling on.
- Allowing a half‑open state where a few trial calls test recovery before fully closing the circuit again.
Paired with this, you need backpressure:
- Limit concurrent work per service or per queue.
- Shed load gracefully (returning fast, clear errors) when you are above safe capacity.
- Prefer queues or streams for bursty workloads so producers and consumers can move at different speeds.
Graceful Degradation
Not all features are equal. When things go wrong, it is usually better to serve a reduced experience than nothing at all. Examples:
- Show a cached dashboard with a banner (“data may be up to 2 minutes old”) instead of a blank page.
- Turn off non‑critical recommendations or personalization while keeping core read/write flows alive.
- Fall back from a complex multi‑service call chain to a simpler, slower but more reliable path.
Designing these paths intentionally often requires collaboration between engineering, product, and operations – but pays off the first time a dependency misbehaves.
Observability: Seeing Your System as the User Experiences It
You cannot reason about a distributed system based only on individual service logs. At minimum, you need to be able to answer:
- “What is the latency, error rate, and throughput** of this user journey?”
- “When a request is slow, where did the time go across services?”
- “Which services are saturated right now and why?”
A practical starting point is:
- RED metrics per service – Rate, Errors, Duration.
- End‑to‑end tracing with a correlation ID that flows across services, queues, and background jobs.
- A small number of golden signals dashboards for your top user journeys (for example, “checkout”, “submit job”, “run report”).
Over time you can add more detail (per‑tenant dashboards, SLOs, error budgets), but even a minimal observability stack dramatically reduces mean time to detect (MTTD) and mean time to resolve (MTTR).
Putting It Together
If you zoom out, many successful distributed systems share a familiar set of traits:
- They make consistency vs. availability decisions per operation, not per database.
- They separate stateless compute from partitioned, replicated state.
- They assume dependencies will fail and build in circuit breakers, backpressure, and graceful degradation.
- They invest early in metrics and tracing so incidents are explainable, not mysteries.
There is a lot more depth behind each of these areas, but having this mental map makes specific technology choices easier to evaluate.
Further Reading
For deeper dives, these resources are widely respected in the distributed systems community:
- “Designing Data‑Intensive Applications” by Martin Kleppmann – an excellent survey of storage, stream processing, replication, and consistency models.
- “Building Microservices” by Sam Newman – patterns and trade‑offs for microservice architectures.
- Research papers such as Amazon’s Dynamo and Google’s Spanner – foundational designs behind many modern key‑value and globally consistent systems.
The details of your stack will differ, but the principles carry over: choose your consistency trade‑offs intentionally, scale stateless compute and partitioned state, design for failure, and make the system observable from the very beginning.